As a visual designer, I am dedicated to designing installations across both real and digital spaces, with a practice spanning computational art, installation art, visual communication, and the emerging field of set design. My work focuses on investigating how spatial composition, materials, light, and interaction shape the ways people perceive and experience their environments.
My creative practice is driven by a curiosity about how people experience space – how light, movement, objects, and interaction can influence perception, behavior, and emotion. Rather than working within a single medium, I adopt an interdisciplinary design process that integrates digital technologies with making sets. My projects often explore immersive environments, spatial narrations, and audience interactions, with the aim of creating experiences that are both conceptually driven and emotionally engaging.
EDUCATION
Goldsmiths, University of London | M.A. in Computational Arts | London, U.K. – September 2024 – September 2025
Core Courses: p5.js Creative Coding / Unity Game Development (C#) / Touch Designer for Real-Time Interactive Media / Python Data Visualization / Escape Room & Immersive Theatre (Narrative Design and Production)
Wuhan University of Technology (Sino–UK Joint Programme) | B.A. in Graphic Design | Wuhan, China – September 2019 – June 2023
First-Class Honours Degree awarded by the University of Wales Trinity Saint David.
Core Courses: Brand Identity Design / UI/UX Design / Poster Design / Advertising Design / Web Design / IP Design / Video Production
Awards: Second-Class Scholarship for two semesters; Outstanding Graduate
INTERNSHIP EXPERIENCE
Technical Artist Intern (UI & Brand Visual Design) | Blue Hat Interactive Entertainment Technology Co., Ltd. | Fujian, China – January 2023 – February 2023
Upgrade the company’s brand visual identity system. Design particle effects used by characters and animate UI components.
Develop promotional materials for esports events, including animated key visuals, short-video storyboards, and livestream visual packages.
Visual Design Intern (Cultural Tourism IP) | Fujian Tenglong Cultural Tourism Development Co., Ltd. | Fujian, China – December 2022 – January 2023
Develop the visual identity system for an AR tourism guide, including 12 animated icon sets and 3 interactive homepage designs.
Design cultural heritage IP characters and derivative guidebooks and commemorative tickets according to the characters
Produce animated seasonal motion posters.
LEADERSHIP & ACTIVITIES
Broadcaster & Team Leader (Audio-Visual Division) | Campus Broadcasting Station | Wuhan, China – September 2019 – June 2022
Lead an eight-member team in producing voice-acting scripts, immersive audio dramas, and campus podcasts.
Participate in recording, live broadcasting, and post-production for every programme.
Train 15 new members in Adobe Audition audio editing and Adobe Premiere video production.
Arts Department | Officer Student Union | Wuhan, China | Sep 2019 – Jun 2021
Coordinate with student arts organizations to organize three university-wide gala events.
Assist with event planning, rehearsal management, programme review, and backstage operations.
Organized regular training sessions and performance assessments for members of the university arts troupe.
Organizer | Department of Science & Technology Innovation Association
Organize university-level science and technology innovation competitions.
Event Organizer | Class Innovation & Entrepreneurship Committee Member
Plan student activities and assist teams participating in the “Internet+” Innovation and Entrepreneurship Competition.
SKILLS
Design Software: Adobe (Photoshop, Illustrator, After Effects, Premiere) Professional Skills: Visual Design, Branding, UI Design, Graphic Design, Product Design, Project Planning, Microsoft Office Languages: Mandarin (Native), English
RECOGNITION
Outstanding Student (2020–2021)
Outstanding Graduation Project (2023)
Outstanding Student Leader (2021–2022)
Campus Cultural Contribution Award (Broadcasting Station Drama Project)